Studio get started

Key takeaways
Introduction to Rokoko Studio and Essential Filters (locomotion, loop, treadmill, etc)
Introduction to Rokoko Studio and Essential Filters (locomotion, loop, treadmill, etc)
Hands-on Demo of Live Studio Filters (Locomotion 2.0, Locomotion Legacy, Treadmill)
Hands-on Demo of Live Studio Filters (Locomotion 2.0, Locomotion Legacy, Treadmill)
How to use the treadmill filter in Rokoko Studio
How to use the treadmill filter in Rokoko Studio
Live Stream Full Performance Capture to Unreal Engine 2.23
Live Stream Full Performance Capture to Unreal Engine 2.23
Using the Cinema4D Retarget Tag to Switch Between Rokoko Animations
Using the Cinema4D Retarget Tag to Switch Between Rokoko Animations
How to Forward Live Motion Capture Data to Blender
How to Forward Live Motion Capture Data to Blender
Organize Rokoko Studio Animations in MotionBuilder
Organize Rokoko Studio Animations in MotionBuilder
Rokoko Studio (1.13.0) - Feature Overview
Rokoko Studio (1.13.0) - Feature Overview
Rokoko Live / Unreal Engine 4.24 - Overview of what's in the new plugin
Rokoko Live / Unreal Engine 4.24 - Overview of what's in the new plugin
How to setup Facial Capture in Studio
How to setup Facial Capture in Studio
Rokoko Studio v1.15: Loop filter (Walk/Run) Cycles, FPS Lock, C3D Format
Rokoko Studio v1.15: Loop filter (Walk/Run) Cycles, FPS Lock, C3D Format
How to setup a Virtual Camera in Unity
How to setup a Virtual Camera in Unity
Rokoko Studio v1.15.1: Blender 2.8 plugin + Custom plugins for all Pro/Plus users
Rokoko Studio v1.15.1: Blender 2.8 plugin + Custom plugins for all Pro/Plus users
How to Characterize your Animation Skeleton in MotionBuilder
How to Characterize your Animation Skeleton in MotionBuilder
How to characterize your animation skeleton in Maya
How to characterize your animation skeleton in Maya
How to clean up motion capture animations in MotionBuilder
How to clean up motion capture animations in MotionBuilder
Rokoko Livestream / Rokoko Studio Filters / Dec. 12, 2019 (locomotion, drift fix, treadmill, footIk)
Rokoko Livestream / Rokoko Studio Filters / Dec. 12, 2019 (locomotion, drift fix, treadmill, footIk)
Keyboard Hotkeys
Keyboard Hotkeys
How to Live Stream Data to MotionBuilder
How to Live Stream Data to MotionBuilder
How to master the Locomotion 2.0 filter in Rokoko Studio
How to master the Locomotion 2.0 filter in Rokoko Studio
How to create loop cycles with your Smartsuit Pro recordings in Rokoko Studio
How to create loop cycles with your Smartsuit Pro recordings in Rokoko Studio
Full performance capture (and face rigging) workflow for Daz3D characters
Full performance capture (and face rigging) workflow for Daz3D characters
Live Stream Full Performance Capture to Unreal Engine 4.23
Live Stream Full Performance Capture to Unreal Engine 4.23

How to setup Facial Capture in Studio

Facial Capture within Rokoko Studio is here! Learn how to set it up to start recording facial mocap.

This blog serves as a step-by-step guide for users who want to learn how to setup and use Face Capture in Studio. Follow along as we show you how to setup the Rokoko Remote app on your phone, record face capture data and export it from Studio.

Note: Before proceeding, you will need an iPhone X (or newer) with front-facing TrueDepth cameras to take advantage of Face Capture. You can download our iPhone app, Rokoko Remote here (Android support coming soon!). You will also need to make sure you have Rokoko Studio 1.13.0 (or newer) to take advantage of Face Capture. You can download it here

Setting up Face Capture

  • Launch Rokoko Studio (1.13.0 or higher)
  • Note: Make sure that your phone is connected to the same network as the computer running Studio
  • Launch the Rokoko Remote app on your iPhone X (or newer)
  • If you haven’t downloaded it, you can do so here
  • Click the ‘Rokoko Remote’ button at the top right of Studio
  • Under “Available devices” you should see the name of your phone
  • To the right of your phone name in Studio, click the ‘Connect’ button
  • On your phone, a ‘Connect to Studio’ window will appear asking if you accept connecting to your computer
  • Tap the ‘Accept’ button to connect your phone to Studio
  • Once you tap ‘Accept’, the screen should show you that your phone is now connected to Studio
  • Tap the slider button to enable ‘Facial capture’ on your phone
  • When you tap the slider button, a prompt will appear asking if you would like “Rokoko Remote” to access the camera on your phone
  • Tap ‘OK’
  • To disconnect Face Capture, you can:
  • Click the ‘Disconnect’ button inside of Studio
  • Tap the slider button inside of Rokoko Remote to disable it
  • Close out of Rokoko Remote

Rokoko Remote UI

  • The Red circular button is the record button. It allows you to start and stop recordings within Studio
  • The button to the left of the red circle is the ‘Straight Pose’ button. When you have a suit live in Studio, this button enables the straight pose countdown.
  • The slider button to the right of the red circle is the enable ‘Facial capture’ button. When it is green that means Facial capture is enabled, when it is black that means Facial capture is disabled
  • The button with the face on the right of the app screen allows you to toggle between “Mesh only” view and “Mesh and camera” view
  • The button at the top right of Rokoko Remote app is your settings. You can view Connection details, About Rokoko Remote, and Help and support here

Record and Export Face Capture Data

  • Before proceeding, make sure to assign your face capture scene object to an Actor Profile
  • Drag and drop the Face Capture icon listed under ‘Unpaired inputs’ on top of an Actor Profile listed under ‘Scene objects’
  • Note: If you need to unpair a scene object, hover your cursor over the arrow connecting the scene object to the actor profile and click the ‘X’ button
  • Either in Studio or Rokoko Remote, press the Red circle to start recording
  • Press this button again to stop recording
  • Once you finish record, the Take will be saved and be displayed on the left panel
  • Note: All Takes that contain Facial Capture data will have a face icon to the right of it
  • Double-click the Take to open it and playback the recorded animation
  • On the playback controls panel, from left to right you can:
  • Adjust the playback speed of the animation
  • Go to start frame
  • Go one frame back / Hold shift and click this to go 10 frames back
  • Stop playback
  • Start / Stop Recording
  • Play animation
  • Go one frame forward / Hold shift and click this to go 10 frames forward
  • Go to end frame
  • Toggle playback Looping
  • When ready to Export your recording, click the ‘Exporter’ button
  • The ‘Export options’ window will appear
  • Make sure that the ‘Export face data’ checkbox is checked
  • Choose the Export path by clicking the “...” button
  • Select your Format: FBX, BVH, or CSV
  • Select your FBX settings: ASCII or Binary
  • Select FBX Version
  • Click the ‘Export’ button
  • To find the exported facial capture data, click the ‘Go to exports’ button at the bottom of the left panel

We hope this guide has helped you learn how to setup Face Capture within Rokoko Studio. If you run into any issues during this process, feel free to visit the Rokoko Help & Community or email support@rokoko.com.

Rokoko Studio
Smartsuit Pro
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Key takeaways
Introduction to Rokoko Studio and Essential Filters (locomotion, loop, treadmill, etc)
Introduction to Rokoko Studio and Essential Filters (locomotion, loop, treadmill, etc)
Hands-on Demo of Live Studio Filters (Locomotion 2.0, Locomotion Legacy, Treadmill)
Hands-on Demo of Live Studio Filters (Locomotion 2.0, Locomotion Legacy, Treadmill)
How to use the treadmill filter in Rokoko Studio
How to use the treadmill filter in Rokoko Studio
Live Stream Full Performance Capture to Unreal Engine 2.23
Live Stream Full Performance Capture to Unreal Engine 2.23
Using the Cinema4D Retarget Tag to Switch Between Rokoko Animations
Using the Cinema4D Retarget Tag to Switch Between Rokoko Animations
How to Forward Live Motion Capture Data to Blender
How to Forward Live Motion Capture Data to Blender
Organize Rokoko Studio Animations in MotionBuilder
Organize Rokoko Studio Animations in MotionBuilder
Rokoko Studio (1.13.0) - Feature Overview
Rokoko Studio (1.13.0) - Feature Overview
Rokoko Live / Unreal Engine 4.24 - Overview of what's in the new plugin
Rokoko Live / Unreal Engine 4.24 - Overview of what's in the new plugin
How to setup Facial Capture in Studio
How to setup Facial Capture in Studio
Rokoko Studio v1.15: Loop filter (Walk/Run) Cycles, FPS Lock, C3D Format
Rokoko Studio v1.15: Loop filter (Walk/Run) Cycles, FPS Lock, C3D Format
How to setup a Virtual Camera in Unity
How to setup a Virtual Camera in Unity
Rokoko Studio v1.15.1: Blender 2.8 plugin + Custom plugins for all Pro/Plus users
Rokoko Studio v1.15.1: Blender 2.8 plugin + Custom plugins for all Pro/Plus users
How to Characterize your Animation Skeleton in MotionBuilder
How to Characterize your Animation Skeleton in MotionBuilder
How to characterize your animation skeleton in Maya
How to characterize your animation skeleton in Maya
How to clean up motion capture animations in MotionBuilder
How to clean up motion capture animations in MotionBuilder
Rokoko Livestream / Rokoko Studio Filters / Dec. 12, 2019 (locomotion, drift fix, treadmill, footIk)
Rokoko Livestream / Rokoko Studio Filters / Dec. 12, 2019 (locomotion, drift fix, treadmill, footIk)
Keyboard Hotkeys
Keyboard Hotkeys
How to Live Stream Data to MotionBuilder
How to Live Stream Data to MotionBuilder
How to master the Locomotion 2.0 filter in Rokoko Studio
How to master the Locomotion 2.0 filter in Rokoko Studio
How to create loop cycles with your Smartsuit Pro recordings in Rokoko Studio
How to create loop cycles with your Smartsuit Pro recordings in Rokoko Studio
Full performance capture (and face rigging) workflow for Daz3D characters
Full performance capture (and face rigging) workflow for Daz3D characters
Live Stream Full Performance Capture to Unreal Engine 4.23
Live Stream Full Performance Capture to Unreal Engine 4.23
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