Smartsuit Pro get started

Key takeaways
Smartsuit Pro Electronic parts
Smartsuit Pro Electronic parts
How to put on the suit correctly
How to put on the suit correctly
How To Set Up Wifi
How To Set Up Wifi
How To Update Firmware
How To Update Firmware
How To Perform A Straight Pose
How To Perform A Straight Pose
How To Update Location Settings
How To Update Location Settings
What The Colors In The Control Panel Mean
What The Colors In The Control Panel Mean
How To Create A Project
How To Create A Project
How To Export A Recording
How To Export A Recording
How To Use The Playback Panel
How To Use The Playback Panel
How To Forward Real Time Data to MotionBuilder
How To Forward Real Time Data to MotionBuilder
How To Make A Recording
How To Make A Recording
Fast movements with Smartsuit Pro
Fast movements with Smartsuit Pro
Cleaning up Motion Data in Studio
Cleaning up Motion Data in Studio
Working with Character Animations in Unreal
Working with Character Animations in Unreal
Working with Character Animations in Unity
Working with Character Animations in Unity
Rigging in Mixamo and Importing Animations in Unreal
Rigging in Mixamo and Importing Animations in Unreal
Importing Mixamo Characters and Studio Animations in Unity
Importing Mixamo Characters and Studio Animations in Unity
How to Forward Real-Time Data to your Character in Unity
How to Forward Real-Time Data to your Character in Unity
How to Clean up Studio Animations in Maya
How to Clean up Studio Animations in Maya
How to Apply Studio Animations to Your Character in Maya
How to Apply Studio Animations to Your Character in Maya
Applying Studio Animations to Your Character in Cinema4D
Applying Studio Animations to Your Character in Cinema4D
Adding Studio Animations to Your Daz3D Character
Adding Studio Animations to Your Daz3D Character
Working with Smartsuit Pro data from multiple characters in Unity
Working with Smartsuit Pro data from multiple characters in Unity
Working with Smartsuit Pro data from multiple characters in Unreal
Working with Smartsuit Pro data from multiple characters in Unreal
Virtual Production Setup
Virtual Production Setup
Applying Studio Recordings in Blender
Applying Studio Recordings in Blender
Applying Studio recordings to your character in MotionBuilder
Applying Studio recordings to your character in MotionBuilder
How to forward Real-Time data to your character in Unreal
How to forward Real-Time data to your character in Unreal
Cleaning Up Smartsuit Pro Data in Studio
Cleaning Up Smartsuit Pro Data in Studio
How to use Smartsuit Pro data in Blender (2.8)
How to use Smartsuit Pro data in Blender (2.8)
How to Live Stream Data to MotionBuilder
How to Live Stream Data to MotionBuilder
Using the Cinema4D Retarget Tag to Switch Between Rokoko Animations
Using the Cinema4D Retarget Tag to Switch Between Rokoko Animations
How to use the treadmill filter in Rokoko Studio
How to use the treadmill filter in Rokoko Studio
Hands-on Demo of Live Studio Filters (Locomotion 2.0, Locomotion Legacy, Treadmill)
Hands-on Demo of Live Studio Filters (Locomotion 2.0, Locomotion Legacy, Treadmill)
Introduction to Rokoko Studio and Essential Filters (locomotion, loop, treadmill, etc)
Introduction to Rokoko Studio and Essential Filters (locomotion, loop, treadmill, etc)
How to Forward Live Motion Capture Data to Blender
How to Forward Live Motion Capture Data to Blender
Rokoko Studio v1.15.1: Our Blender plugin is here! + Custom plugins for all Pro/Plus users!
Rokoko Studio v1.15.1: Our Blender plugin is here! + Custom plugins for all Pro/Plus users!
Rokoko Studio v1.15.1: Our Blender plugin is here! + Custom plugins for all Pro/Plus users!
Rokoko Studio v1.15.1: Our Blender plugin is here! + Custom plugins for all Pro/Plus users!
Live Stream Full Performance Capture to Unreal Engine 2.23
Live Stream Full Performance Capture to Unreal Engine 2.23
Organize Rokoko Studio Animations in MotionBuilder
Organize Rokoko Studio Animations in MotionBuilder
Rokoko Studio v1.15: Loop filter (Walk/Run) Cycles, FPS Lock, C3D Format
Rokoko Studio v1.15: Loop filter (Walk/Run) Cycles, FPS Lock, C3D Format
How to Characterize your Animation Skeleton in MotionBuilder
How to Characterize your Animation Skeleton in MotionBuilder
How to characterize your animation skeleton in Maya
How to characterize your animation skeleton in Maya
Rokoko Live / Unreal Engine 4.24 - Overview of what's in the new plugin
Rokoko Live / Unreal Engine 4.24 - Overview of what's in the new plugin
How to clean up motion capture animations in MotionBuilder
How to clean up motion capture animations in MotionBuilder
Rokoko Livestream / Rokoko Studio Filters / Dec. 12, 2019 (locomotion, drift fix, treadmill, footIk)
Rokoko Livestream / Rokoko Studio Filters / Dec. 12, 2019 (locomotion, drift fix, treadmill, footIk)
How to master the Locomotion 2.0 filter in Rokoko Studio
How to master the Locomotion 2.0 filter in Rokoko Studio
How to create loop cycles with your Smartsuit Pro recordings in Rokoko Studio
How to create loop cycles with your Smartsuit Pro recordings in Rokoko Studio
Full performance capture (and face rigging) workflow for Daz3D characters
Full performance capture (and face rigging) workflow for Daz3D characters
Live Stream Full Performance Capture to Unreal Engine 4.23
Live Stream Full Performance Capture to Unreal Engine 4.23

Virtual Production Setup

Our Virtual Production opens a new world of possibilities for your Smartsuit Pro. From absolute positioning to prop interaction and virtual cameras, it's a worthwhile investment! If you need help learning how to set up the Virtual Production, look no further!

The following tutorial will go over steps on how to set up your Virtual Production. We will show you all of the parts that your Virtual Production comes with and break down the process to get it working inside of Rokoko Studio. The Virtual Production Add-on in Studio allows you to integrate data from SteamVR tracking so you can work with props, virtual cameras and the absolute position of your Smartsuit Pro actor. The integration allows you to run the setup with or without a head-mounted display (HMD) and up to 15 trackers at the same time.

Hardware Requirements:

  • HTC trackers (1.0 or 2.0), Valve base stations (1.0 or 2.0).
  • NOTE: The 2018 tracker version works with both Base Stations 2.0 and 1.0, however, the old trackers only work with 1.0. You can recognise the 2018 edition by the blue Valve logo on top.
  • If using trackers on a Smartsuit Pro: a mount for the tracker going on the actors back.
  • You can 3D-print your own by using this design.
  • NOTE: We recommend having as high infill as possible if you 3D-print it to make it as durable as possible.
  • Screws for mounting the trackers to the back mount, camera, and props.

Software Requirements:

  • Rokoko Studio version 1.12.1 or higher (download here) with:
  • Rokoko ID (sign up through Studio)
  • License to the Virtual Production Add-on
  • License to Studio Plus, Pro or Enterprise (subscribe through Studio)
  • A PC with Windows 10 (Forwarding VP data to Unreal or Unity on Mac currently not supported)
  • Steam with the SteamVR app

Base Station & Tracker Setup

  • Place each of the HTC Base Stations 5 x 5 m apart from each other.
  • They should be placed facing each other in a way that they can create an area that you will stand in which the Base Stations can see you
  • If they aren’t already powered on, make sure that the Base Stations are plugged in
  • If your trackers are not paired to your PC, do so by:
  • Opening the SteamVR app
  • Click the downward triangle icon > select Devices > Pair Controller
  • If you see a tracker icon, you can also hover on it and select Pair Tracker
  • Press the Power button for around 2 seconds
  • The status light blinks blue while pairing is in progress
  • The status light turns solid green when the tracker is successfully paired
  • Follow the on-screen instructions to complete the process
  • When all the trackers you want to use are paired, they should show up both in the SteamVR panel and in the Virtual Production panel in Studio

SteamVR Setup

  • Before setting up SteamVR, you must install the Null driver from our Virtual Production Setup panel in Rokoko Studio. This allows you to use the trackers and Base Stations without the HMD.
  • To install the Null Driver:
  • With Rokoko Studio open, click on the Virtual Production icon at the top right
  • Click the cogwheel to the left of “Virtual Production”
  • Toggle on “Use Null Driver” so that it is green
  • The Null-driver is properly installed when you see an “H” icon where the HMD icon would normally be on the SteamVR panel
  • Next you must do a Room Setup in SteamVR. To do this:
  • Open the SteamVR app inside of Steam
  • Once the panel is displayed, click on the three lines at the top left, and select ‘Room Setup’
  • Perform the ‘Standing Only’ Room Setup and follow the on-screen instructions
  • Once Room Setup is completed, open Rokoko Studio

Smartsuit Pro Setup

  • Connect your Smartsuit Pro as you normally would. If you need help with this, follow this guide here.
  • Once your suit is connected to Rokoko Studio, attach a tracker onto one of the mounts provided (or one that you 3D print yourself)
  • Once attached, slide the mount inside of your top back pocket of the suit so that the tracker is sitting on top of your back
  • Once the tracker is attached, it’s recommended to define your floor again so that your tracker is at the correct height from the ground
  • After defining your floor, perform a calibration of the suit
  • Once this is done, you are now ready to make recordings and/or forward data to another application such as Unity or Unreal (stay tuned for tutorials on how to do this)

Rokoko Studio Setup

  • To enable Virtual Production:
  • Click the Virtual Production icon at the top right of the window
  • Click ‘Start SteamVR’ button
  • NOTE: It is best that you do not have SteamVR already open before clicking this button. If you do, close the SteamVR app first, then click this button to re-open it through Rokoko Studio.
  • Once Virtual Production is enabled there are several adjustable settings:
  • Room area - Show or hide room area, indicated by the dotted lines on the ground
  • Tracker Guides - Show or hide tracker icons in the 3D Scene
  • Labels - Show or hide tracker labs in the 3D scene
  • Field of view - Show or hide the fields of view for each Base Station
  • Delay - Set the delay between tracker data and the suits. Default: 50ms
  • Under “Connected devices”, you’ll see icons of all of the trackers and Base Stations currently detected by Rokoko Studio
  • Under “Scene objects”, you’ll see icons of different props you have in the 3D scene
  • If you currently don’t have any props, you can click on the “+” Prop icons at the bottom to add them to the 3D scene
  • You can assign a tracker to each prop by simply dragging the tracker from “Unassigned trackers” directly on top of the prop icon
  • You can also change the colors and offset of the trackers by right-clicking the prop icon
  • The “Define Floor” icon allows you to define where your floor is within the space so that the trackers/props are at the right height within the 3D scene. To define the floor:
  • Place only 1 tracker on the floor, in view of the Base Stations
  • Click the “Define Floor” icon (sometimes this might require a second click if it doesn’t define properly)

We hope this guide has helped teach you how to set up your Virtual Production. If you have any issues getting the Virtual Production to set up properly, please reach out to our support desk for assistance or email support@rokoko.com!

For more info on the Virtual Production, click here!

Smartsuit Pro
Rokoko Studio
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Key takeaways
Smartsuit Pro Electronic parts
Smartsuit Pro Electronic parts
How to put on the suit correctly
How to put on the suit correctly
How To Set Up Wifi
How To Set Up Wifi
How To Update Firmware
How To Update Firmware
How To Perform A Straight Pose
How To Perform A Straight Pose
How To Update Location Settings
How To Update Location Settings
What The Colors In The Control Panel Mean
What The Colors In The Control Panel Mean
How To Create A Project
How To Create A Project
How To Export A Recording
How To Export A Recording
How To Use The Playback Panel
How To Use The Playback Panel
How To Forward Real Time Data to MotionBuilder
How To Forward Real Time Data to MotionBuilder
How To Make A Recording
How To Make A Recording
Fast movements with Smartsuit Pro
Fast movements with Smartsuit Pro
Cleaning up Motion Data in Studio
Cleaning up Motion Data in Studio
Working with Character Animations in Unreal
Working with Character Animations in Unreal
Working with Character Animations in Unity
Working with Character Animations in Unity
Rigging in Mixamo and Importing Animations in Unreal
Rigging in Mixamo and Importing Animations in Unreal
Importing Mixamo Characters and Studio Animations in Unity
Importing Mixamo Characters and Studio Animations in Unity
How to Forward Real-Time Data to your Character in Unity
How to Forward Real-Time Data to your Character in Unity
How to Clean up Studio Animations in Maya
How to Clean up Studio Animations in Maya
How to Apply Studio Animations to Your Character in Maya
How to Apply Studio Animations to Your Character in Maya
Applying Studio Animations to Your Character in Cinema4D
Applying Studio Animations to Your Character in Cinema4D
Adding Studio Animations to Your Daz3D Character
Adding Studio Animations to Your Daz3D Character
Working with Smartsuit Pro data from multiple characters in Unity
Working with Smartsuit Pro data from multiple characters in Unity
Working with Smartsuit Pro data from multiple characters in Unreal
Working with Smartsuit Pro data from multiple characters in Unreal
Virtual Production Setup
Virtual Production Setup
Applying Studio Recordings in Blender
Applying Studio Recordings in Blender
Applying Studio recordings to your character in MotionBuilder
Applying Studio recordings to your character in MotionBuilder
How to forward Real-Time data to your character in Unreal
How to forward Real-Time data to your character in Unreal
Cleaning Up Smartsuit Pro Data in Studio
Cleaning Up Smartsuit Pro Data in Studio
How to use Smartsuit Pro data in Blender (2.8)
How to use Smartsuit Pro data in Blender (2.8)
How to Live Stream Data to MotionBuilder
How to Live Stream Data to MotionBuilder
Using the Cinema4D Retarget Tag to Switch Between Rokoko Animations
Using the Cinema4D Retarget Tag to Switch Between Rokoko Animations
How to use the treadmill filter in Rokoko Studio
How to use the treadmill filter in Rokoko Studio
Hands-on Demo of Live Studio Filters (Locomotion 2.0, Locomotion Legacy, Treadmill)
Hands-on Demo of Live Studio Filters (Locomotion 2.0, Locomotion Legacy, Treadmill)
Introduction to Rokoko Studio and Essential Filters (locomotion, loop, treadmill, etc)
Introduction to Rokoko Studio and Essential Filters (locomotion, loop, treadmill, etc)
How to Forward Live Motion Capture Data to Blender
How to Forward Live Motion Capture Data to Blender
Rokoko Studio v1.15.1: Our Blender plugin is here! + Custom plugins for all Pro/Plus users!
Rokoko Studio v1.15.1: Our Blender plugin is here! + Custom plugins for all Pro/Plus users!
Rokoko Studio v1.15.1: Our Blender plugin is here! + Custom plugins for all Pro/Plus users!
Rokoko Studio v1.15.1: Our Blender plugin is here! + Custom plugins for all Pro/Plus users!
Live Stream Full Performance Capture to Unreal Engine 2.23
Live Stream Full Performance Capture to Unreal Engine 2.23
Organize Rokoko Studio Animations in MotionBuilder
Organize Rokoko Studio Animations in MotionBuilder
Rokoko Studio v1.15: Loop filter (Walk/Run) Cycles, FPS Lock, C3D Format
Rokoko Studio v1.15: Loop filter (Walk/Run) Cycles, FPS Lock, C3D Format
How to Characterize your Animation Skeleton in MotionBuilder
How to Characterize your Animation Skeleton in MotionBuilder
How to characterize your animation skeleton in Maya
How to characterize your animation skeleton in Maya
Rokoko Live / Unreal Engine 4.24 - Overview of what's in the new plugin
Rokoko Live / Unreal Engine 4.24 - Overview of what's in the new plugin
How to clean up motion capture animations in MotionBuilder
How to clean up motion capture animations in MotionBuilder
Rokoko Livestream / Rokoko Studio Filters / Dec. 12, 2019 (locomotion, drift fix, treadmill, footIk)
Rokoko Livestream / Rokoko Studio Filters / Dec. 12, 2019 (locomotion, drift fix, treadmill, footIk)
How to master the Locomotion 2.0 filter in Rokoko Studio
How to master the Locomotion 2.0 filter in Rokoko Studio
How to create loop cycles with your Smartsuit Pro recordings in Rokoko Studio
How to create loop cycles with your Smartsuit Pro recordings in Rokoko Studio
Full performance capture (and face rigging) workflow for Daz3D characters
Full performance capture (and face rigging) workflow for Daz3D characters
Live Stream Full Performance Capture to Unreal Engine 4.23
Live Stream Full Performance Capture to Unreal Engine 4.23
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